Tuesday , May 21 2024

Nintendo Internship – Lead Device Driver Software Engineer

Website Nintendo

Job Description:

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold billions of video games and hundreds of millions of hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™, and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Job Responsibilities:

  • Design and develop device drivers for current and future gaming consoles
  • Implement robust embedded software using modern C++ constructs
  • Drive architecture definition and create associated documentation
  • Lead development activities on major software subsystems, providing hands-on assistance to junior team members

Job Requirements:

  • Ability to use a logic analyzer or oscilloscope for debug and validation
  • Degree in Computer Engineering, Computer Science or Electrical Engineering

Qualification & Experience:

  • Hands-on experience with lower-level device driver topics such as DMA, memory hierarchy, cache coherency, use of memory barrier instructions
  • Experience developing USB software stacks
  • Proficient with fundamental computer science data structures and algorithms
  • Experience using real time operating systems (RTOS)
  • Hands-on experience with USB technologies
  • 7+ years’ experience developing device drivers for complex SOCs, and have a fundamental understanding of power and clock tree initialization
  • 3+ years’ professional experience developing C++ software
  • 7+ years’ experience developing multithreaded software
  • MS degree

Job Details:

Company:  Nintendo

Vacancy Type:  Full Time

Job Location: Tacoma, WA, US

Application Deadline: N/A

Apply Here

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